struct Effect {
bool valid;
bool dynamicParam;
EffectTypes effectType;
ParamTypes pType;
bytes param;
bytes32 text;
string errorMessage;
uint256[] instructionSet;
}
struct Effect {
bool valid;
bool dynamicParam;
EffectTypes effectType;
ParamTypes pType;
bytes param;
bytes32 text;
string errorMessage;
uint256[] instructionSet;
}